Approximately 65% of Online Gamers Faces Stalking, Threats, Other Severe Harassment

Approximately 65% of Online Gamers Faces Stalking, Threats, Other Severe Harassment

Wired Release

Anti-Defamation League (ADL) has notified 65% of players have gone through severe harassment while playing games online. The activity includes stalking, physical threats, and sustained harassment. Whereas, 74% of online multiplayer gamers have experienced some or the other form of harassment. Besides, among various harassed-online game players, 53% have reported being harassed based on their religion, ability, race, gender, gender identity, ethnicity, or sexual orientation. Even more, 29% of online game players have sustained dox in online games. In other words, the game companies have exposed the private personal information of those gamers publicly against their wishes.

ADL is not working with vast sample size, but the results of these surveys are still quite damning. Around 38% of women have reported harassment on the basis of gender. The study included 35% of people who are gay, lesbian, bisexual, queer, or trans. The group has notified torture depending on their sexual orientation. Around 31% of candidates have revealed an African or black American identity. According to ADL, 24% of people having Latin/Hispanic identity have encountered molestation due to their ethnic group. Even more, 23% of Asian American or Asian participants have suffered torture due to their community. 19% of people from Muslim and Jewish religion have suffered due to their religion. 23% of people have undergone exposure to extremist hateful and ideologies propaganda. 9% of people said they were set out to deliberations about Holocaust denial.

It’s not all bad news, as 88% of respondents said they’d had positive experiences in online gaming. Whereas 51% note that they have made new friends while playing games online. Notably, 13% of game players said they found a partner through online games. ADL’s CEO Jonathan Greenblatt has stated that around two-thirds of the US adults play online games. As per the executive, yet there are significant problems with hate, discrimination, and harassment. Also, this survey has offered a detailed analysis of the most popular games in the United States. For every one of the 15 online games involved in the study, at least 50% of players reported that they had experienced harassment. The games where players stated experiencing most harassment includes, Counter-Strike: Global Offensive (75%), Dota 2 (79%), PlayerUnknown Battlegrounds (75%), League of Legends (75%), and Overwatch (75%).